INTERACTIVE EXPERIENCE / 03

Polymorphic Grid

POLYMORPHIC GRID

One grid.
Different worlds.

A Unity toolkit. Two games.
Explore the connections
that make them move.

Connecting the tiles…

GRID PLAYGROUND91 connected cells
—tiles in route
THE SHARED IDEA

A shape is only the beginning.

Square, hexagon or triangle: each tile knows its neighbors. The same graph operations turn those connections into movement, maps and games.

GridMaster · Node · neighbor queries
Choose a tile. Watch the grid find its way.
0 nodes searched · 0 reachable